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Token Game in Activity Diagrams

About this app

Tokens move tick by tick through the UML activity diagrams of the slides: at a diamond they take one path (tap a condition), at a fork they split, at a join they wait for all parts (“1 of 2”). Running actions show their duration, swimlanes count handoffs. Six examples from the order process to the complaint case, plus four error models: a diamond instead of a bar leads to deadlock or a premature end.

Subject: Software engineering

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